Developers use emulators to check the programs they are developing but you can use one too even if you do not develop anything but want to test a new program before you place it on your Pocket PC. And if by chance there is someone reading this that does NOT have a Pocket PC, this is a great way to experiment and learn a little more about the Pocket PC platform.
I must warn you that the download is HUGE....but it is a cool program to have. So if you decide to check it out, start the download, go have a snack and come back and enjoy.
From the Microsoft site:
The Microsoft Device Emulator 1.0 is a standalone version of the same ARM based Device Emulator that ships as part of Visual Studio 2005. The standalone emulator is intended for situations when you want to demonstrate or test your application on a computer that does not have Visual Studio 2005 installed. In addition, we are offering the Windows Mobile 5.0 MSFP operating system images that you can use with the Device Emulator.
Device Emulator 1.0 has a number of features that make it significantly better than its predecessor (the x86 emulator). You will find that it:
- Runs code compiled for ARM processors rather than for x86 processors. In most cases, you can run the same binaries on the emulator as you do on the device.
- Supports synchronizing with ActiveSync. You can use the Device Emulator with a full ActiveSync partnership. This feature allows you to debug applications that are syncing, or be able to use real synchronized data from within the Device Emulator.
- Provides support for more development environments. The emulator has been tested for developing and debugging applications with Visual Studio 2005, Visual Studio .NET 2003, and with eMbedded Visual C++ 4.0 (eVC4) SP4, all using ActiveSync. No crossover serial cable is required.
- The Device Emulator supports GAPI. You can write and debug GAPI games on the Device Emulator and expect them to work.
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